Kildyt 4014 days ago. link 1 point ▲ ▼On simple 2d canvas demo it's a large (~10 FPS) boost when you avoid calling `parseFloat` for every fill (I got such result drawing sth like 1000 arcs on 700x300 size canvas in randomize directions).
eskimoblood 4014 days ago. link 1 point ▲ ▼This looks like as someone had not watches this presentation on micro benchmarking yet: http://www.youtube.com/watch?v=65-RbBwZQdU